Additional info

Programming Languages

These is some information about the programming languages I have some experience with.

Python
  • Worked with Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNNs) to develop deep learning models for various applications.
  • Created educational software to assist with learning and understanding concepts in different subject areas.
  • Developed computer vision algorithms and created online gaming bots to automate game playing tasks.
  • Designed and implemented small games, quizzes, and other prototypes to demonstrate programming skills.
  • Utilized multi‑threading and multiprocessing techniques to improve performance in a virtual assistant that uses text‑to‑speech (TTS) technology.
  • Integrated virtual models with physical systems to create a more seamless experience.
  • Worked with ROS using scripts with Python as the base.
MATLAB
  • Developed projects involving cyberphysical systems, biosystems, heartrate systems, and positioning systems, utilizing MATLAB for data analysis and control.
  • Conducted brain studies and analyzed data using MATLAB’s powerful processing capabilities.
  • Utilized proportional, integral, and derivative controllers to create effective control mechanisms.
  • Conducted eye tracking and motion analysis while performing data cleaning using MATLAB’s advanced tools.
  • Digital image processing, signal processing and computer vision algorithms for data cleaning and detection.
C#
  • Developed and programmed various mobile and desktop games.
  • Created virtual reality (VR) and augmented reality (AR) applications for training systems, to enhance learning experiences.
  • Designed and developed simulations for scientific research purposes.
  • Completed haptic projects using software development kits (SDKs) for major devices, including haptic robots and other wearable devices, exhibiting knowledge of C# programming and haptic technology.
C / C++
  • Designed, built and programmed small mobile robots and robotic arms for simple tasks using C and C++.
  • Developed and implemented complex mechatronics systems with C and C++, including dynamic devices, HMI (Human Machine Interface) devices, and other gadgets, showcasing proficiency in integrating hardware and software components for optimal performance.
  • Utilized OpenGL to create visual graphic projects and applications, showcasing the ability to implement complex algorithms.
Assembly
  • Developed a comprehensive scoreboard system for a basketball game using assembly, incorporating all necessary features and requirements such as game time tracking, team scoring, and player statistics display.
  • Designed and implemented a water filling system using microcontrollers and appropriate sensors, optimizing the system for efficiency and accuracy.
PLC
  • Milk processing automation: Designed and programmed PLCs to control food processing equipment, including conveyors, dispensers, and bottlers, to improve production efficiency and ensure food packaging and safety.
  • Automated assembly line control: Developed PLC programs for controlling assembly line machines such as conveyors, sensors, and robots to ensure seamless production with minimal downtime.
  • Traffic light control: Developed PLC programs for traffic light control systems.
  • Other PLC projects using LOGO! by Siemens.
Other programming languages (basic)

CSS, HTML, JavaScript, Ruby, NodeJS, Angular, Apache, MySQL, Bootstrap

Career Skills
  • Designed, programmed and simulated robots for industrial applications using CIROS Studio, resulting in optimized workcell times using MRL and Polyscope.
  • Worked on industrial automation projects involving pneumatics and electropneumatic systems, reducing process time and costs by up to 2 seconds. Simulated systems using FluidSIM and Factory I/O, and implemented solutions with a focus on efficiency and cost savings.
  • Developed, modified and debugged source code for microcontrollers, reducing size and cost while maintaining functionality.
  • Proficient in electronic design and testing using Proteus and OrCAD.
  • Utilized CAD/CAE software such as SolidWorks, Creo Parametric and Hypermesh to design, simulate and test systems and components.
  • Developed AR applications using Unity, Vuforia, OpenXR and other relevant SDKs.
Personal Strengths
  • I tend to learn how to do things I want to do. Proven track record of self‑directed learning, consistently seeking out new skills and knowledge to achieve personal and professional goals.
  • Experienced in working with children in educational environments, demonstrating effective communication skills and the ability to tailor teaching methods to meet the needs of individual learners.
  • Highly adaptable to using computers and learning new software, with a demonstrated ability to quickly and efficiently learn and utilize new tools and technologies.

Other Experience

College Tutor

As a college tutor, I have experience in delivering high‑quality educational content to students in a variety of subjects. I have given classes in Physics I, II, and III, Robotics, Math, Statistics, Geometry, Calculus I, II, and III, Object Oriented Programming, Embedded Systems, and many other topics.

In my role as a tutor, I have utilized a range of teaching strategies and techniques to cater to the individual learning needs of my students. By creating engaging lesson plans, using visual aids, and providing practical examples, I have been able to help students achieve their academic goals.

YouTube Editor

As a YouTube editor, I have experience working with a variety of subjects. I have participated in editing and writing for videos in the Mystery, Music Tutorial, and Historical/Fantasy genres. I pride myself on my ability to work efficiently, meet tight deadlines, and communicate effectively with co‑workers to ensure their vision is realized in the final product.

Guild Vice‑Leader — New World (2022)

As a Guild Vice‑Leader in the video game New World, I gained valuable leadership experience by managing a team of players and helping them achieve their goals. This position required me to be highly organized and communicative, as I had to coordinate events, distribute resources, and mediate conflicts within the guild. Moreover, this role allowed me to develop my problem‑solving skills, as I had to find ways to optimize our guild’s performance and overcome challenges that we encountered in the game.

INGENIA Co‑Founder — 2019

As a Co‑Founder of INGENIA, a student research and engineering group at Anahuac University, I collaborated with a team to design and implement various engineering projects. This experience helped me develop leadership skills and project management expertise. INGENIA provided opportunities for members to gain hands‑on experience in a variety of areas, including robotics, software engineering, and manufacturing.

Team Tank — Overwatch (2017‑2019)

As the designated Team Tank for Overwatch, I was responsible for leading the charge into battle and absorbing enemy fire, allowing my teammates to deal damage and secure objectives. This role required a combination of strategic thinking, quick reflexes, and excellent communication skills to coordinate with my team and adapt to changing game situations. Being a successful Tank required not only mastery of specific heroes and abilities, but also the ability to read and react to the enemy team’s composition and tactics.

Treasurer — Rotary Interact (2014‑2016)

As the Treasurer I was responsible for managing the club’s finances, keeping track of transactions, and preparing financial reports. I also played an active role in organizing and executing fundraising events and community service projects, such as food drives and charity events. Through this experience, I developed strong organizational and financial management skills, as well as a deep commitment to giving back to the community.

Guild Warmeister — Tibia “Reservoir Dogs” (2008‑2014)

Tibia logo

As a Warmeister in the popular MMORPG Tibia, I honed my strategic planning and leadership skills, managing a group of players and organizing raids against difficult opponents. I also developed strong communication and problem‑solving abilities, as coordination and quick thinking were essential for success. Additionally, I gained experience in conflict resolution, diplomacy, and negotiation, as conflicts with other groups occasionally arose and required a level‑headed approach.

  • 36891 LM Mind, Brain and Models (2023) by Dr. Massimiliano Di Luca .
  • 30125 LM Application of Electrophysiological Approaches in Cognitive Neuroscience (2023) by Dr. Ole Jensen .
  • 30124 LM Fundamentals in Brain Imaging (2023) by Dr. Magda Chechlacz .
  • 30244 LM Intelligent Robotics Extended (2022) by Dr. Mohan Sridharan .
  • IELC4304 Digital Circuits II (2020) by Dr. Eric Zurita Bustamante .
  • IMEC4305 Industrial Networks (2020) by Dr. Josué Javier Téllez .
  • IMEC4304 Inmotics and Domotics (2020) by Professor Adriana Sandoval Garcia .
  • IMEC3309 Vibrations Analysis (2020) by Professor Alejandro Bustamante Contreras .
  • IMEC4307 Servo positioning Systems (2020) by Dr. Cesar Alvarez Rocha .
  • IMEC4308 Industrial Vision Systems (2020) by Dr. Elizabeth Guevara Martinez .
  • IMEC2304 Advanced Computer Design (2019) by Dr. Juan Alfonso Beltran .
  • IMEC1306 Informatics: AR and VR (2019) by Dr. Maria del Carmen Villar Patiño .
  • BIOI1301 Introduction to Bioengineering (2016) by Dr. Jose Ramon Alvarez Bada .

Other courses taken, degree unrelated, but fun

  • 34415 LM Current Research and Practice in Psychology (2022) by Dr. Andrea Krott .
  • 26539 LM Proposing Research in Psychology (2022) by Dr. Sophie Sowden .
  • EFEA0326 Dark Legends from the Church (2020) by Professor Guillermo Macias Graue .
  • EACL0301 Artistic appreciation of cinematography (2020) by Professor Carlos Leon Castillo .
  • TLDR0324 Professional Ethical Dilemmas (2019) by Professor Mario Alfredo Abad Schoster .
  • ECUG0355 Superheroes in our Culture (2019) by Professor Pablo De Robina Duhart .
  • EFEA0316 Death and its Transcendental Meaning (2018) by Professor Maria Cabrera Vargas .
Certifications
  • Hugging Face Deep Reinforcement Learning (2023)
  • SS&C Blue Prism Robotic Process Automation Professional (2022)
  • Matlab Fundamentals (2022)
  • Optimization On Ramp (2022)
  • Matlab On Ramp (2022)
  • Application Track Universal Robots (2021)
  • Pro Track Universal Robots (2021)
  • Artificial Intelligence A‑Z™: Learn How To Build An AI (2021)
  • KNX ETS5 Course (2020)
  • Core Track Universal Robots (2020)
Awards & Achievements
  • NDA PhD studentship (covering 100 % of the tuition). 2023 – 2027.
  • Anahuac University Academic Excellence (2020)
  • Gambas programming Award. 2017.
  • Anahuac University Best Student Scholarship (covering 90 % of the tuition). 2016 – 2020.
  • Cumbres‑Alpes Institute High School Valedictorian 2016.
  • ITPN XXVII Regional (Northern Coahuila and Southern Texas) Math Tournament First Place. 2016.
  • Rotary’s District 4110 Interact Club Council Member Award. 2015.
  • ITPN XXVI Regional (Northern Coahuila and Southern Texas) Math Tournament First Place. 2015.
  • PIBA Math’s Tournament second place award. 2014.
  • PIBA Best Short Film Script Award. 2014.
  • The Philosophy of Friendship and Love "Life Contribution Award". 2013
  • School of love and life Council Award. 2012.
  • Intercollegiate Academic Tournament (TAI) 7th grade Math First Place. 2011.
  • Young Author "Sci‑fi" Award 2010; "Fantasy" Award 2010; "Mystery" Award 2010.
  • School of Magical Arts Award. 2008.
  • Best soccer team member. 2005.
  • Best baseball team member. 2004.